i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\JEROD\Documents\My Games\FarmingSimulator2022\mods\pete379RIGOUT\New folder\PLASTIC.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.055] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.055] Filling out basic attributes, {name='Sphere.055', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.049] Filling out basic attributes, {name='Sphere.049', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Sphere.049] Has material 'rubber'
i3dio.i3d.I3D:add_material:DEBUG: [PLASTIC] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [rubber] Filling out basic attributes, {name='rubber', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [rubber] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\JEROD\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\i3dio\node_classes\material.py", line 80, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [rubber] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [rubber] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.049] Subset with index [0] based on material 'rubber'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.049] Processing subset: materialId="1" numTriangles="1438" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.049] Has subset 'rubber' with '1438' triangles and materialId="1" numTriangles="1438" firstIndex="0" firstVertex="0" numIndices="4314" numVertices="1441"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.049] Has '1' subsets, '1438' triangles and '1441' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.055] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.055] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.055] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.055] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.055] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.055] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.055] no more children to process in object
